Perk overhaul fallout 4

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Its more due to using the combat oriented perks, and better weapons. Actually, I would say your character wouldn't become overpowered just due to having maxed out/high specials. Yea I forgot that the last two game also had a Special requirment on the perks, I just fine it annoying I can't get some of the better perks if I don't turn my character into a god. Removing that would make the game significantly worse in my opinion and may even ruin the balance between the attributes themselves. It was basically the same in previous fallout games with many perks requiring a certain level of Skill X or Skill Y and it's just such a core component of how the whole character progression system in Fallout games work. Certain kinds of Perks being tied to a certain attribute whose effect it is associated with just makes sense. Originally posted by MrSmith:Quite honestly i think Number 3 would be a rather horrible change that would remove the whole point from the perk system in general.